Chaplain

== Praise Space Jesus!== As the chaplain, your job is to praise [Insert God Here] of [Insert Religion Here] (Which is defaulted to Space Jesus, of Space Christianity) Beat the crew with your bible to teach them a lesson, or to heal them.

The Fiscal Heathens!
When these guys show up, the shits about to hit the fan for you. Hide or call for security, bible-beating by yourself won't work very well.

Nar-Sie!
In the case of a Cult, the chaplain is rather killed first, or protected by security. With the chaplains ability to de-cult members of the crew with relative ease, he is a valuable ally.

Viva la Revolution!
Similar to the cult, the revolutionaries normally attack the Chaplain rather early on, as the heads will normally sweep him up for de-rev'ing purposes.

Burn in Hell!
So you're a traitor chaplain? Well, you've got a large trek ahead of you. Something that will help you greatly though, is the Cremation Chamber. You must be familliar with it to burn changlings, or burn those pesky dead bodies. But what you probably didn't know, is that you can burn the crew, alive. A good tactic to try this out would be using a paralysis pen, or stungloves (Remove that goddamned radio!) After stunning them, take them to the cremotorium. Pull them, then double-click to move the body under the machine. Open the tray, close it, and activate that switch. They will scream for a few moments, simmilar to polytrinic acid. You will hear a *TING* (The same noise the microwave makes) when it is finished. Open the tray, try and pick up the ashes to remove the evidence, and then go on with your chaplain duties.