Space Law

Space Law is, obviously, the law... '''IN SPACE. '''

Laying Down the Law
The Space Law Book spawns with all Security personnel and the captain, and it's strongly urged you read it before you go off, harmbatoning Assistants. The Space Law book lists all crimes, their severity, and the Brig time they should be given.

Not Crimes
These are acts that are NOT illegal. Although you can arrest cultists if they're confirmed hostile, they do not start hostile, and thus can not be arrested. This does not apply to revs. It's OK for the station to look like the average college campus, as LSD, weed, and other drugs aren't a crime. Unless they're using the bomb for something not-sciency, it's OK for the Scientists to make bombs, as it's part of their job. Sadly, HONK isn't a crime. When you can't confirm the crime or no real crime has been committed (yet), you can't arrest.
 * Being a cultist
 * Drug Possession
 * Making a Bomb as a Scientist
 * Being a Clown /Mime
 * Shady Activity

Minor Crimes
Give one minute if the suspect is caught. Unless they run away and start a manhunt, resisting arrest makes for one minute. If there was no reason to be in the area the suspect was in, then take them to jail. I'M NAKED If the person made a mess, give them one minute and call the Janitor.
 * Resisting Arrest
 * Trespassing
 * Indecent Exposure
 * Minor Vandalism

Medium Crimes
These charges each make for two minutes. If they break a window or table or such, it's considered Major Vandalism. Note that if they do it to trespass or steal, those crimes are stacked. This is stealing of anything not vital to a person but still in their possession, like a pen or a flash. Non-lethal attack. This includes both attacking and being injected with harmful substances. Shocking doors, making space holes, and throwing a space cleaner grenade next to an open airlock.
 * Major Vandalism
 * Petty Theft
 * Assault
 * Making a Hazard

Major Crimes
These crimes each get five minute briggings, and should get a trial if the Lawyer is available and not getting drunk. This isn't outright murder, but attacking someone in a way that could end up with them dying (i.e. untested injection, etc.) If someone is killed on accident (hint: it's not an accident), they recieve five minutes. If someone stole something like the Captain's spare ID or a hand tele, it's grand theft. If someone has an e-saber, they're probably a traitor. This is sabotage that could cause a serious problem on the station, like releasing a virus.
 * Deadly Assault
 * Manslaughter
 * Grand Theft
 * Possession of Illegal Goods
 * Sabotage

GRAND CRIMES
Never punish someone like this if you're able to hold a court trial. These crimes can allow indefinite brigging or death and borgification. If they did something like purposely release the singularity or change the AI laws, it is considered worse than sabotage. They killed or nearly killed a person with criminal intent. Make sure to clone the victim. If they are proven as a Traitor, Rev, are an Agent or Wizard, they are working with an enemy.
 * Grand Sabotage
 * Murder/Attempted Murder
 * Enemy Collaboration

Modifiers
If a prisoner is cooperative or uncooperative, change their time accordingly. 25% off of their time, or not getting killed when it's a grand crime. Cooperation reduces brig time significantly. If the person was rev'd or cult'd, they're brig time is reduced, provided they're derevved/culted. If a person needs medical treatment, or could be killed by a nearby singularity, they are allowed relocation. Note that while they're being treated or moved, their sentence is still going on. For the amount of time a person evades arrest, add half of that time to their brig time. If they escape for no reason, add the crimes they committed by escaping.
 * Confession/Cooperation
 * Brainwashed
 * Threat to Prisoner's Life/Medical Attention Needed
 * Evaded/Escaped

AND THE MOST IMPORTANT LAW OF ALL, DON'T BE SHIT