Liberty Station Wiki

Being a Space Mime

So you signed up as a Mime. Congratulations, you can now battle your Archnemisis for domination of the Station! Mimes are generally more acceptable than clowns. We mimes have good hearted pranks and are more fun to be around. We aren't pricks like clowns. Why would we want to be like them anyway? They're disgusting little turds.

The Life and Times of a Mime

You will spend most of your time on the station using the me emote as a Mime as you have taken a vow of silence, and to utter any speech will cause you to lose the powers Mimes have, which include and are limited to the invisible wall. The me emote lets you pretty much do anything, but DO NOT use it skip past your vow of silence to talk as you will be punished for it. Just get creative with it and make the crew giggle.

Also as a Mime you are expected to be out pulling off some elaborate prank that outshines the smelly, loud, clown's pathetic banana gimmicks.(Such as place an invisible wall in an open airlock and throwing someone towards it) Again use your imagination and remember a Mime is also not a free pass to grief.

The stations final hours...

More often that not it will fall to you and your nemesis to save the station in a glorious final fight. You must band together and become the unstoppable force the station, and any traitors aboard will fear. This is when you earn that fame and glory, by single handedly saving the station and being Dat Hero. Do the Mimes proud. McGroin out.

Traitor days.

Much like the clown the Mime traitor role is not a difficult one, as you are expected to be causing a little mischief and having that invisible wall is a godsend when the redshirts start rolling. Just have fun as a traitor Mime, test out new strategies, go crazy. Not like many people can stop your silent robust ass. Good hunting.


Lots of Jobs!

Captain: Captain

Security: Head of Security, Security Officer, Warden, Detective

Maintenance: Chief Engineer, Station Engineer, Atmospheric Technician, Quartermaster, Cargo Technician, Shaft Miner

Medical/Research: Research Director, Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist, Scientist, Roboticist

Civil Service: Head of Personnel, Chaplain, Botanist(s), Chef, Librarian, Lawyer, Bartender, Janitor, Clown (HONK! merchant), Mime, Assistant

Synthetics: AI, Cyborg

Antagonist: Traitor(s), Wizard, Changeling(s), Syndicate Agent(s), Revolution Head(s), Cultist(s)

Perseus: Perseus Security Commander, Perseus Security Enforcer

Special: Xenomorph, Metroid, Monkey